| It's highly recommended to
have an experienced instructor beside you during
your first flight Contact you club to make the
necessary arrangements before it is too late...
Check the CG location
with empty fuel tank by supporting the model
with your fingertips underneath the wings. Find
the position where the fuselage gets level or
its nose is pointed slightly downwards.
Transmission range check
should be performed on the ground before the
flight. This is usually done with the
Transmitter aerial collapsed. The control
surfaces should respond without glitch at a
distance of about 80 meters (263ft). This
distance is only an approximately guide line, as
the actual range may vary depending on the
environment. The effective range may only be
half of this value if located at mountain bowl
site or close to a public radio transmitter,
radar station or similar. The range may suffer
adverse effects if the receiver aerial is close
to metal parts or model components reinforced
with carbon fiber. Some transmitters allow the
aerial to be totally collapsed inside a metal
case, which also may reduce the radiation. In
this case the lower section of the aerial should
be extended during the test. The check should be
repeated with the power system running,
alternating the throttle setting between idle
and full-throttle.
The range will be much
higher when the model is in the air, normally
about 1Km or as far as one can see the model.
Take-off:
If you hand launch your
model, throw it against the wind horizontally
and straight ahead, not up. If you take-off from
the ground, taxi the model towards the wind and
let the model gain ground speed before applying
elevator. Once in the air try to climb at a very
small angle, not abruptly upward, which would
cause loss of airspeed and stall.
The model is more
sensitive to the motor torque effect during the
relatively low take-off speed and may begin to
turn left (or right). Use the rudder or ailerons
to prevent the model from turning during the
climb stage, otherwise the model may initiate a
spiral dive.
Don't try any turns until
the model has gained speed and reached a "safe
altitude". Be very gentle with the controls and
practice gentle turns high in the air before you
try to land. To prevent losing altitude when
turning the model, just give little up elevator
at same time you make a turn.
Try to keep the model in
sight and do not fly too high or too far away.
You may reduce the throttle while high in the
air so you may get an idea how the model behaves
at low speed.
To prevent getting
confused about which way to turn when the model
flies towards you, turn your back to the model
slightly while keeping watching it, so you can
imagine "right" and "left" from the model's
point of view.
Some trimming may be
needed in order to reduce or eliminate roll,
bank and/or pitch tendencies. A flat bottom wing
often tends to "balloon" up into the sky,
keeping climbing when full throttle is applied.
This may be reduced during the flight by
adjusting the elevator trim or by reducing the
throttle. In worst cases it may be needed to
increase the motor's down-thrust angle and/or
decrease the main wings incidence angle.
Landing:
Reduce throttle to about
half so you have to slightly pull up the
elevator to keep the altitude. Turn the model
towards the wind and let the model sink
gradually towards the landing area by easing the
elevator.
During the last fifteen
to twenty meters (45 to 60 feet) of descent,
(which depends on the model's characteristics)
you should idle the throttle. The model will
start sinking at a higher rate now. Try to keep
the model in a shallow dive and don't use the
elevator to gain altitude or to prolong the
flight at this stage, otherwise stall is likely
to occur. Just keep a slightly downward attitude
throughout the final approach in order to
maintain the airspeed. The higher the wing
loading, the steeper the approaching angle may
be however, it is not recommended approaching
angles greater than 45 degrees. If you notice
that the model is sinking too fast or is too low
to reach the landing field - just increase the
throttle first before applying elevator to
maintain or gain altitude to prolong the flight
or to repeat the landing approach. Pull up the
elevator slightly about 30-60cm (1-2 ft) before
the touch-down so that the propeller or nose
gear don't hit the ground. Be prepared to repeat
unsuccessful landings several times, since it's
often a matter of trial and error before one
gets used with how the model behaves.
Don't try to land in a
specific spot, avoid turns when the model is
flying low or at low speed. Just let your model
glide into the ground straight-ahead.
Avoid the proximity of
buildings, roads and electric power lines. Don't
fly close to or towards people and animals. The
bigger the field for your first flight, the
greater will be your chances for success.
- Good luck. |